Ping-pong robot maintains harmony with a person’s thoughts and movements

About 550 companies and organizations from Japan and overseas are showcasing their latest IT and electronics products at the CEATEC JAPAN 2014, which opens to the public today. A robot from Omron that can play ping pong is one of the star attractions at a high-tech trade show being held near Tokyo. The Omron ping-pong robot recognizes the opponent’s standing position and paddle position to analyze the position of the ball three-dimensionally and to predict its trajectory. Based on this data, the robot is controlled at high speed and with high precision. Unless these separate operations are synchronized and controlled at 1/1,000 of a second accuracy, the robot ends up missing the ball.

Through this precise control, the robot can return a slow blooper to an opponent who hits a blooper. In the case of an opponent who hits a faster ball, the robot can return a faster ball. Whether the opponent is an adult or child, the robot always returns the ball in a way that is easy for the opponent to hit.

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